Written by Tommy Curry Sunday, 09 October 2011 12:00
Spidey fans have been waiting a year for a new Spider-Man game and with Tuesday’s release of Spider-Man: Edge of Time, it looks like all their waiting was in vain.
The game has received negative criticism from several reviewers, most notably about the game’s repetition and lacklustre game play. Being called a “pale imitation of Shattered Dimensions” by McKinley Noble of GamePro, it seems like this time around they forwent a varied and action-packed storyline and relied on good graphics and voice acting.
Following the adventures of Spider-Man and Spider-Man 2099, the game’s plot revolves around the future Spider-Man coming back to the present day to stop an evil scientist from causing the death of the present day web-head. Sounds pretty exciting for a game where you’re just web-slinging through hallways and doing the same trivial objectives over and over again. According to Carolyn Petit of GameSpot, "the narrow corridors and other confined spaces in which you spend much of your time mean that you rarely have the liberating opportunity to swing any which way. It's disappointing to be cast as these webheads only to find yourself unable to enjoy the sense of freedom that their signature ability should allow for."
IGN gave the game a rating of 4.5 out of 10 and stated on their website: "Ultimately, Edge of Time feels like Shattered Dimensions DLC that has been misguidedly bloated into a full retail game. It’s definitely not spectacular, and certainly not amazing."
The main consensus is that while this game is not terrible, it isn't very good either. This makes for a mediocre game that just can’t compare with Shattered Dimensions.